There’s a new Caucus in town. Representatives from the video game industry and members of the United States congress have joined to create the Caucus for Competitiveness in Entertainment Technology (aka, the E-Tech Caucus).
The caucus cited healthy average annual salaries, and booming revenues, as a reason for creating the caucus. Also (and this is where I get excited), there is an enormous demand for video games in the academic space.
Dr. Levine with the Joan Ganz Cooney Center at Sesame Workshop added that games can make learning more compelling, and help the U.S. be more competitive in the global landscape.
“The newly established Congressional Caucus has an essential role to play in shining a bright light on the games and learning sector,” he said. “It can help build public-private partnerships that encourage entrepreneurs to develop bold breakthrough designs and help modernize education for a digital age.”
Can’t wait to see how this one develops.